DPI Sensitivity Converter
Translate your mouse settings between competitive games while keeping the same physical turn distance.
How to use
- Enter your mouse DPI and current sensitivity.
- Choose the game your sensitivity comes from.
- Read target sensitivities, eDPI and cm/360 below.
About this tool
Mouse sensitivity is easier to compare when the same physical movement is used as the reference. This converter starts with your mouse DPI and an in-game sensitivity, then translates that rotation speed between four popular competitive games. It uses the yaw values that define how many degrees a game turns for one mouse count: CS2 uses 0.022, Valorant uses 0.07, Apex Legends uses 0.022, and Overwatch uses 0.0066. The conversion first calculates counts per full turn from the source settings and then applies the target game's yaw coefficient. eDPI is DPI multiplied by sensitivity, so it is a convenient first comparison, although eDPI alone is not universal because games use different yaw scales. cm/360 describes the real-world distance needed to rotate your view by 360 degrees and is the most useful measure when comparing games with different input systems. Enter the settings exactly as shown in your game, including decimals, and keep scoped or zoom multipliers in mind: this page converts the base hip-fire sensitivity only. A consistent cm/360 can make a new game feel familiar without forcing identical numerical settings. Use the result as a starting point, then fine-tune it in a practice range for your mouse grip, polling rate, and preferred tracking style.
Frequently asked questions
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